Guided plans

Wizards

Guided runs your iSpirit takes with you. Some take ten minutes. Some take sixty days.

Future Wizard

Set a mission. Your iSpirit researches and runs it with you for as long as it takes.

—Start

Past Wizard

Walk back through a memory. Your iSpirit listens and pulls the threads.

—Start

Decision Wizard

Weigh a real choice. Your iSpirit maps the trade-offs and writes up the analysis.

—Start

Challenge Wizard

Sit with something hard. Map it and find the first honest move.

—Start

Create your own wizard

Describe the job once — we build a wizard that does it on repeat. Plus and up.

Start